tag:blogger.com,1999:blog-42408589883429743712024-02-19T01:08:39.124-06:00MinkaArt.netThe Artisthttp://www.blogger.com/profile/15411199635333538088noreply@blogger.comBlogger17125tag:blogger.com,1999:blog-4240858988342974371.post-42672301831936301992013-09-19T04:27:00.002-05:002013-09-19T04:28:21.576-05:00Chimera (2012)<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0qbcZ2gYSsgh1fo5XxHL7X_SzPzP9GMbVmDmiLtDIxRCMK9oI1mP9s0pC7Mh6yG8ithyphenhyphenw-I8tYTWJdlCibmtqOgLzCgsOLO6qzMUeliU6XHhHNgvbmHa3JGS0kzPlEVCGZyopTbyxSn8u/s1600/Chimera.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="257" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0qbcZ2gYSsgh1fo5XxHL7X_SzPzP9GMbVmDmiLtDIxRCMK9oI1mP9s0pC7Mh6yG8ithyphenhyphenw-I8tYTWJdlCibmtqOgLzCgsOLO6qzMUeliU6XHhHNgvbmHa3JGS0kzPlEVCGZyopTbyxSn8u/s320/Chimera.jpg" width="320" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjr4YlKaW9lBiRJ57Z7m9JqFONATp4rs_Zhxae_l825-kacmIYLCMv-knGH9JPhkqCzMffxgv8bvIkKaC7rGSPjkfshkwLiJduC9wdd6nQVoRhCUNRscfLwRbkQmfQjYeN4FBgipXn7N06t/s1600/IMG_0006.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="212" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjr4YlKaW9lBiRJ57Z7m9JqFONATp4rs_Zhxae_l825-kacmIYLCMv-knGH9JPhkqCzMffxgv8bvIkKaC7rGSPjkfshkwLiJduC9wdd6nQVoRhCUNRscfLwRbkQmfQjYeN4FBgipXn7N06t/s320/IMG_0006.JPG" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5ErN-MQCQ19QsY2A2YMkzmzLOreJslKYuygyTWGoXLseQ4ln8Z37mucFnns4ujXRPAqAPO7zU1ubrF_0OLJOtE8Asa14yI3ohiDvNrANCTqM9Cbx3b3BhOt8W3G81RG3tOFCU0UJi9YlK/s1600/degree-show12-17.jpeg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="213" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5ErN-MQCQ19QsY2A2YMkzmzLOreJslKYuygyTWGoXLseQ4ln8Z37mucFnns4ujXRPAqAPO7zU1ubrF_0OLJOtE8Asa14yI3ohiDvNrANCTqM9Cbx3b3BhOt8W3G81RG3tOFCU0UJi9YlK/s320/degree-show12-17.jpeg" width="320" /></a><i> </i><br />
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<i></i><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEpIyoLet9mvYHy7metxD7Nu3XcNd4EsPgqAWlvvQmXBw6UWqIkDScnb2vHJbkV4mQfTHnwY5Sv-P2fVhlBzkT1U75reZRzkI3S1Yh3PQihPsTIDcUbA-uZjIJGnRnN9r5mf_L-W3v8NIn/s1600/Picture+4.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEpIyoLet9mvYHy7metxD7Nu3XcNd4EsPgqAWlvvQmXBw6UWqIkDScnb2vHJbkV4mQfTHnwY5Sv-P2fVhlBzkT1U75reZRzkI3S1Yh3PQihPsTIDcUbA-uZjIJGnRnN9r5mf_L-W3v8NIn/s320/Picture+4.png" width="320" /></a></div>
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<i>Chimera</i> is an immersive, collaboratively produced video installation. The work was spawned from a collaboration with ecologist/biologist <a href="http://uci.academia.edu/HenryFolse" target="_blank">Henri Folse</a>, and included a collaboratively produced content from a community of artist-collaborators. It was initially displayed at the Glasgow School of Art <a href="http://www.gsamfa.com/2012/2012_degree_show.php" target="_blank">MFA Degree show</a> and then again at Minka's solo exhibition, "Spread Thinly." The Artisthttp://www.blogger.com/profile/15411199635333538088noreply@blogger.comtag:blogger.com,1999:blog-4240858988342974371.post-64746497750295030112012-06-04T11:25:00.002-05:002013-09-18T12:41:36.455-05:00...And Another Thing...... <i>And Another Thing</i>.... an augmented reality experience<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgR-J8uXtbtjpVl3eB8RlnK0lb63wlqjH137aTwuNa8mvRbVnrS-fM1F9Cmbh8uS_cqoOq4-y3Jzpbp6FVa6jHW5t6pTdgma2doVV4m8aVD60xiFbxv96So5p06LfQoim8y1P-JKTHbi_yd/s1600/Picture+3.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="207" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgR-J8uXtbtjpVl3eB8RlnK0lb63wlqjH137aTwuNa8mvRbVnrS-fM1F9Cmbh8uS_cqoOq4-y3Jzpbp6FVa6jHW5t6pTdgma2doVV4m8aVD60xiFbxv96So5p06LfQoim8y1P-JKTHbi_yd/s320/Picture+3.png" width="320" /></a></div>
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Designed specifically for the Glasgow School of Art, MFA Degree Show Preview, <i>And Another Thing</i> adds a virtual, gamic layer to the site of the exhibition. Through SMS (text message) driven "assignments" it invites participants to interact with the exhibition and works as well as to consider the nature and function of the preview night experience. Furthermore, participant generated content is delivered across social media platforms (Twitter) to allow persons not able to attend the preview night virtual access to the event.<br />
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Wanna participate?<br />
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Smartphone users (iPhone, Android, Blackberry)<br />
Text the word "Smart" followed by an in-game user name (or avatar) to 07807159378<br />
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Regular phone users (non-data capable handsets)<br />
Text the word "Reg" followed by in-game user name (or avatar) to 07807159378<br />
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You can also follow @ThingMFA on Twitter to see realtime updates and assignments as they go out to participants!<br />
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...<i>And Another Thing... </i>is completed but, the transcript of the event is still available at <a href="https://twitter.com/ThingMFA" target="_blank">@ThingMFA</a> on Twitter.<br />
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</script>The Artisthttp://www.blogger.com/profile/15411199635333538088noreply@blogger.comtag:blogger.com,1999:blog-4240858988342974371.post-67002589875318173962012-03-30T09:04:00.000-05:002012-03-30T09:17:35.064-05:00People are scared of being stupid<br />
So here is a thought: people are scared of being stupid. I guess we all kind of know that. Even people who claim to be "free-spirited" or who affect an attitude of disregard for the opinions of those around them do so with a sense of self-awareness that undermines their critical point: "that we should not be controlled by our perception of the perceptions of the people we know."<br />
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Let's consider collaborative action. Many people look at videos of flash mobs, protests, group action and think of a coming storm. They are scared of the "mob mentality." They are scared that the "sheeple," led by some illogical tyrant will engage in activity that is dangerous, detrimental, or threatens their well being. Sometimes this is true. Sometimes this is necessary. Sometimes this is the only way to change the flow of another group of "sheeple" doing something more dangerous or detrimental. And, as any student of history knows they are right to question, because, sometimes it's scary. <br />
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However, as individuals we do have the ability to analyze the group we are about to join and decide if we think we are in danger of joining a tyrannical mob or a force for good. We don't always make the right decisions, but to each their own, as long as no one gets hurt. :)<br />
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So, let's step away from that for a minute, and think again about the individual. Because sure, the mob exists, but is 1000 people dancing in a park really a mob (in the sense described above), or is it indicative of something else? My suggestion here is that the group is required for each individual to be themselves. Within that group of dancers (see second video), worrying not about the leader - or the first follower, what we are really seeing is a group of people each expressing their individuality. They are doing so because, in this moment, they are protected. As part of a group of dancing masses, the framework is minimal: "Stand on this hill and dance." How they dance, how long they dance - all other aspects are left to the individual. <br />
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So here is my point, we all know that play, joy, and fun are not only important, they are essential to a happier, healthier, more open, trusting, loving society. We also know that getting people together to do stuff, talk, share in their humanity opens lives and minds and all of that.<br />
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There is a real kind of fun in letting go of our inhibitions (as anyone who has had imbibed alcohol knows well). Furthermore, you don't have to be on drugs or drunk to let go of your inhibitions; really you just need a framework within which to do it. The group acts as that framework, and that protection. <br />
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Just some thoughts. I have them.<br />
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<iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/V74AxCqOTvg" width="560"></iframe>The Artisthttp://www.blogger.com/profile/15411199635333538088noreply@blogger.comtag:blogger.com,1999:blog-4240858988342974371.post-32388578272115375432012-03-23T11:44:00.003-05:002012-03-30T06:06:12.301-05:00Call for Participants - DANCE!!<div class="separator" style="clear: both; text-align: center;">
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<span style="font-size: large;">DO YOU LIKE TO DANCE? ARE YOU HUMAN? I NEED YOUR HELP!</span></div>
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I am currently working on <b>two</b> projects that need you! </div>
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The following are two assignments which, while they should be fun, will also become integral components in artistic works. </div>
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<b>Assignment 1: Make a video of yourself doing a pre-determined dance. </b></div>
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<ul>
<li>Pick one (or all) of the moves in the videos below. </li>
<li>Using any recording device you have (iPhone, iPad, HTC, PhotoBooth, iMovie, MovieMaker, camera...) record yourself <b>owning</b> that move. <i>Add your own style! Make it yours! or don't... </i></li>
<li>Email your video to me, theartist @ minkaart.net</li>
<li>If you would like to be thanked in the work, or would like to see images of the final work, or any further contact; include your name in the email. </li>
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You should recognize these fairly simple dance steps. </div>
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<span style="font-size: x-small;">*NOTE: The sound on these videos is completely irrelevant; I listen to podcasts - all the time, and that is what happened to be playing as I recorded these for you! I left the sound in because I found them to provide an amusing juxtaposition. (PS - it is IT Conversations from <a href="http://www.conversationsnetwork.org/" target="_blank">The Conversations Network</a>)</span></div>
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I call this one: <b>Bored Night Club</b>...or... <b>Chug chug?</b></div>
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<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dx7auQmW_SWr9pPkIKangqGymuPAfyurxnYJOYrFFGwvLvdYZECg-uKYpTtiIce1Z_Jofo8z68xqye4xUYdsw' class='b-hbp-video b-uploaded' frameborder='0'></iframe><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dyb5JOrnj7cA9Qa77HdTNiLna-KG56cBhlPKYOCDTKQp3GXVGVEIzqqo4Gzg9bDUd975jElGJlOKOw1I70rzw' class='b-hbp-video b-uploaded' frameborder='0'></iframe></div>
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..or... <b>Served! </b>(yes that is a reference to <a href="http://www.youtube.com/watch?v=zjMFYAdvHJc" target="_blank">this</a>)...and finally... <b>Let's DO THE TWIST! </b></div>
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<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dxhjYY5OfRrXPjjjJ9pgXhWOOkLmwh-vqdFKGvKBqdmIERj95gr6dTC9KAgg_T97SWMC1nSmJIlZ_TeRru2YQ' class='b-hbp-video b-uploaded' frameborder='0'></iframe> <iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dxQx9hD3_1-edcgl8lxy6ud7lMsYvOPNt1I1A7LgFUNv75mRl78allElsf9GfYacEWJ1Qu6EZB4mNdyjsfHgA' class='b-hbp-video b-uploaded' frameborder='0'></iframe></div>
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*Please excuse the mess behind me, research happened to my flat. </div>
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For this project your videos will be used as part of an installation video work (initially in Glasgow, Scotland).</div>
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<b>Assignment 2: Make a video of yourself doing your favorite dance. </b><br />
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The second way you can help is to <b>make a video of your favorite movement</b>. Anything, whatever - (dance move, silly walk, super hero pose) make a video, email it to me (again, theartist @ minkaart.net). You can email links to videos of the movement if you are not comfortable recording yourself.<br />
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This video will be used to choreograph a collaboratively formulated dance, which will be performed in public spaces and made available via the web for others to learn and repeat. Your likeness will not be included in any of the documentation of this project if that is your desire (please let me know if that is the case). Also, <b>if you are interested in being part of the performance, contact me! </b><br />
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<b>Thanks World!!!</b><br />
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**if you would like to know more details about how and within what context these videos will be used, or more of the conceptual background of the work, email me.**The Artisthttp://www.blogger.com/profile/15411199635333538088noreply@blogger.comtag:blogger.com,1999:blog-4240858988342974371.post-7801822587467207982012-03-12T09:28:00.000-05:002012-03-12T09:28:30.393-05:00Race To Refuge<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghyphenhyphenLleUC04BRyV-0Q8k7ldq5vWUpekU-pndgISUyZonHfij1CHNmpYm5GC3PgdgycuBaCNGuZBYTWIpWlp18n-mchgY_Cv2LJu-IGjrZWd82Wx_sZCH1pcgu52_VTyrSk8w48WqeEPnviI/s1600/RaceToRefuge.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghyphenhyphenLleUC04BRyV-0Q8k7ldq5vWUpekU-pndgISUyZonHfij1CHNmpYm5GC3PgdgycuBaCNGuZBYTWIpWlp18n-mchgY_Cv2LJu-IGjrZWd82Wx_sZCH1pcgu52_VTyrSk8w48WqeEPnviI/s320/RaceToRefuge.jpg" width="320" /></a></div>
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<i>Race to Refuge</i> - brought to you with assistance from <a href="http://dialogue4destitution.wordpress.com/">Dialogue4Destitution</a> and <a href="http://stillhumanstillhere.wordpress.com/">Still Human Still Here</a> <br />
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Special thanks to <b>Nicky Bolland (D4D)</b>, <b>Mike Kaye (Still Human Still Here)</b>, and <b>Ama Budge (<a href="http://encant.org/">Encant</a>)</b> for providing contacts, context, and support in the development of this art/dialectic method (aka game!). <br />
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Following are the rules and required information to run <i>Race to Refuge</i>, an interactive game designed to initiate and dialogue regarding the plight of refugees and asylum seekers globally. The game can be run with groups as small as 7-12 participants, but is scalable, and a lot more fun, the more participants engage. However, smaller groups can still gain a great deal of insight through the activity. <br />
The design of this game is based on the ideologies of participatory education methods and forum theater methodologies. It is physical, mental, and possibly quite emotional, dependent upon the participants.
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<h3>
What is the game? What is the purpose? </h3>
This game is mutable, in that game leaders can utitilize data from any sources they can find to populate the game mechanics while maintaining the basic framework. The purpose of the game is to enact the difficulties asylum seekers and refugees face when trying to find a safe (and secure) place to set up a new life.
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What you need (Materials)</h3>
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<li>
Data
Research data regarding those countries statistics regarding refugees and asylum seekers. <br />
*as the game was played on March 10 (Encant Festival), I chose to represent USA, Canada, and the UK both because of data access and cultural relevance (however, any number of countries may be used for this process).* <br />
The following sites and data tables will prove useful in such research.
<ul>
<li><a href="http://www.homeoffice.gov.uk/publications/science-research-statistics/research-statistics/immigration-asylum-research/immigration-tabs-q4-2011/asylum1-q4-2011-tabs">UKBA Immigration and Asylum statistics</a> - This table shows UK statistics, but also gives a nice overview of the numbers of applications received within a variety of countries, by year, since 2002.</li>
<li><a href="http://www.unhcr.org.uk/about-us/httpwwwunhcrorgpages49c3646c11html.html">UN Refugee Agency</a> Steady concerted looking through the UNHCR website reveals great amounts of raw and analyzed data, and should probably be anyone's first stop in looking for game data. </li>
<li><a href="http://www.uscis.gov/portal/site/uscis/menuitem.eb1d4c2a3e5b9ac89243c6a7543f6d1a/?vgnextoid=9a1d9ddf801b3210VgnVCM100000b92ca60aRCRD&vgnextchannel=9a1d9ddf801b3210VgnVCM100000b92ca60aRCRD">United States Citizenship and Immigration Services</a></li>
<li><a href="http://www.irb-cisr.gc.ca/Eng/tribunal/stat/Pages/idsi.aspx">Immigration and Refugee Board of Canada</a></li>
</ul>
Recognizing that these statistics are hard to track, and that many countries report numbers differently and have moderately different definitions of terms such as 'refugee' or 'asylum.' It will probably be necessary for game creators to modify and/or adjust values used within their game in order to better reflect the situation. However, these adjustments should be discussed after the fact, so that participants don't feel that true data was obscured in order to reach certain perceptive objectives.<br /><br />*On March 10, I dropped the USA refugee numbers from the totals because the data I had compiled showed the USA receiving more persons than applications. I surmised that this discrepancy was either the result of a. backlogs in the immigration application system or b. the result of varied terminologies and systems for tracking individual persons. Also, in order to reflect the temporary (but inherently insecure) asylum granted to many individuals and families, I allowed the countries to accept one temporary person, who was not given any guarantee that they could stay in the 'safe zone,' and could be kicked out of the zone at any point.*</li>
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<li>
Nationality Indication System
For this I used flag stickers (printed on standard office labels). A template for this may be found <a href="https://docs.google.com/document/d/1ZanlIQWplggGvd4Pj-QUkou_kZs9dzr65478wimv26c/edit" target="_blank">here</a>.</li>
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A space to run around</li>
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<h3>
How does it work? </h3>
<ul>
<li>One year = One round: For instance, I used data from 2002-2010, each round represented the next year, Round 1=data from 2002, Round 2=data from 2003 and so on...</li>
<li>Pick volunteers to act as immigration authorities (you need as many volunteers as countries you have chosen to represent.</li>
<li>Rules for immigration authorities: <ul>
<li> You can pick as many people (based on percent) as your country gave asylum to that year.<br /> For instance:
if the United Kingdom granted asylum to 10% of the total applicants in 2002
<ul>
<li>Round 1 (2002)</li>
<li>10 players acting as asylum seekers</li>
</ul>
Immigration may let one player into the United Kingdom</li>
<li>Once a player has been granted asylum, they gain the ability to coordinate for future asylum seekers with immigration control.</li>
<li>The player acting as immigration control can hand over the responsibilities of that role to any player who has been granted asylum (but not a temporary resident) at any point in the game</li>
</ul>
</li>
<li>All the remaining players are refugees/asylum seekers: At this point it is important to note that the game works better if asylum seekers are added to the pool each round. In order to accomplish this, if there are enough participants, I suggest holding the seeker number at 10-20, and allowing more participants in each round (this is also a good way to deal with late-comers!). <br /> Furthermore, if you can hold the number of seekers steady throughout the game, you will not have to give your immigration persons new information regarding how many participants they may take per year/round.</li>
<li>Participants have 2 minutes (less for less people, I suggest 30 seconds for groups of less than 10) in which to race across an open space to the various immmigration agents and plead their case. They can use whatever resources they have at their disposal (story-telling, humor, education...) to try and convince those within the country that they should be selected.</li>
<li>Participants are encouraged to try to gain access to multiple countries in a single round, and countries are encouraged to make decisions rapidly.</li>
<li>At the end of the round, all non-assigned persons must return to the "danger zone" to await the next round. It is at this point that any more participants may be added to this pool.</li>
<li>It is helpful if game leaders have a few non-player characters to, at this point, let countries know how many persons they are allowed to accept during the upcoming round, and to verify participant counts. It is also helpful to have created a small program (like <a href="https://docs.google.com/spreadsheet/ccc?key=0Aup_tsm75AeWdGtidmptQThGdi13V3MwN0tSZ244MFE" target="_blank">this one</a>) to quickly populate the data so that the game progress is not hindered by this process.</li>
</ul>
Once the game is complete (all rounds are accomplished), it is good to adjourn to a comfortable place and discuss the way that the game made participants feel. Brief participants on any further information leaders found in their preparatory research (and you will find lots of further information) as well as any modifications to the raw data needed to be made to fit the game mechanics. Finally, ask participants what they learned, how they felt, and how they think that some of the socio-political outcomes of the game process reflect the realities that many immigrants face.
If you play this game (or create your own similar version) let me know! Post your game and mechanics (or a link to them) here, and I will be sure to check them out!<br />
<br />
<h3>
A Little More about Data</h3>
<br />
The collection methodology for the game data has been outlined above, but I wanted to include a few "lesson's learned" or "best practices" regarding how I combined that data to create a workable game scenario. <br />
<br />
The UKBA spreadsheet (which is linked to in the above text) contains, at tab A07, the total number of applicants by country and year from 2002 to 2010. This data was taken from the UNHCR's data, which is presumably from reports given by those respective countries. The total number of applicants used within game statistics are taken from the sum of each of the countries represented in the game. I chose to use this number, as opposed to the total number of applications globally, as I felt it would better represent the situation from the perspective of the asylum seeker (in or out) without shrouding the various other countries to which a given individual might be trying to gain access. <br />
<br />
Once I had this total, I then researched the specific countries' websites to see how many individuals they granted asylum, or permanent refugee status. This gets tricky as reporting is different across various countries (as was the issue mentioned above in regards to the United States numbers). By dividing the number of asylees/refugees granted permanent access by the number of reported applications (in toto), I got a ratio of successful applicants (country specific) to total applications (non-country specific). i.e. I got the ratio of persons that were allowed access to the countries from the total number of applications being made in that year, by country.<br />
<br />
Finally, I created an area of the spreadsheet where I would multiply the total asylees (game participants) by this ratio to determine the number of participants a country is allowed to accept in a given year. All of this may be found in the spreadsheet <a href="https://docs.google.com/spreadsheet/ccc?key=0Aup_tsm75AeWdGtidmptQThGdi13V3MwN0tSZ244MFE">here.</a>
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Happy Playing!The Artisthttp://www.blogger.com/profile/15411199635333538088noreply@blogger.comtag:blogger.com,1999:blog-4240858988342974371.post-5528889673751263262012-02-27T16:32:00.000-06:002013-09-18T12:48:30.080-05:00Private Time<i>Private Time </i>- 2011<br />
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<i>Private Time </i>is an audio installation that was a part of the solo exhibition "It's Complicated." <i>Private Time </i>was played on continuous loop in the bathrooms of the gallery space. Inspired by theatrical diction exercises, <i>Private Time </i>investigates how we use brief reprises from social engagement to "rehearse" ourselves, and interrogates the multiple internal voices that may be driving that rehearsal.<br />
<br />
- should be heard quietly - turn down your speakers :)<br />
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<iframe frameborder="no" height="166" scrolling="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F38041095&show_artwork=true" width="100%"></iframe>The Artisthttp://www.blogger.com/profile/15411199635333538088noreply@blogger.comtag:blogger.com,1999:blog-4240858988342974371.post-61933701619725760792012-02-24T09:13:00.001-06:002013-09-19T04:44:52.548-05:00Warriors of The Apocalypse (2009)<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimqCYqFBBst0QRzs1OoI7AWDN8pCMSLhTneKLAFZwJKiakol-c_Pw1b0naz865lyWM2gtmAj_rRntD-jNjBHOhSMQKX0eKUt01dQ1lwmAsJZBBGPGdbQtsdYgTW-fErzkRYoxi0xGAZcwb/s1600/Doc1.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0s0fuAlDVRuJooTBQtajSq-zQDH422cL76ivL8A822q8HJ5SWuDYd-iX5Y5HZKZFwKf9jxI8Fct8hn0XbKQBecQfrdqSFpGqmvDMLz2uMFGGe6zGvnizfh8I34y1XZBjpcHqmAePMcqoP/s1600/Doc2.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="213" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0s0fuAlDVRuJooTBQtajSq-zQDH422cL76ivL8A822q8HJ5SWuDYd-iX5Y5HZKZFwKf9jxI8Fct8hn0XbKQBecQfrdqSFpGqmvDMLz2uMFGGe6zGvnizfh8I34y1XZBjpcHqmAePMcqoP/s320/Doc2.JPG" width="320" /></a><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimqCYqFBBst0QRzs1OoI7AWDN8pCMSLhTneKLAFZwJKiakol-c_Pw1b0naz865lyWM2gtmAj_rRntD-jNjBHOhSMQKX0eKUt01dQ1lwmAsJZBBGPGdbQtsdYgTW-fErzkRYoxi0xGAZcwb/s320/Doc1.JPG" width="213" /></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiWH_Nmevxcc-UFJ-01Y8sLiUrCYf9B_0H4RyLBsCWS02Vjv-ixWnYR8ZB3W4dHW73fXUKV71qm2S0aEFg2Gd-YcFsLHBQrGJz7bd5r8TuDDLm3g5s7aWLoOavfNnNU8Ke72jwDYd67KvL/s1600/Justice.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdbJCj0mahGDzJVIsYBk0pr8PP4x1xu0tMluWtZA54wXayJzDzU8I0mbamLJGaFtQELHhmbSEhtM56Pij_w8NcxKTl5hT1Mkg4pNLXe3gaUIDTHt_6puU1oxfJB_eDPS6mWLEKSc8xWj-H/s1600/StoyanovaM11.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdbJCj0mahGDzJVIsYBk0pr8PP4x1xu0tMluWtZA54wXayJzDzU8I0mbamLJGaFtQELHhmbSEhtM56Pij_w8NcxKTl5hT1Mkg4pNLXe3gaUIDTHt_6puU1oxfJB_eDPS6mWLEKSc8xWj-H/s320/StoyanovaM11.jpg" width="213" /></a><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiWH_Nmevxcc-UFJ-01Y8sLiUrCYf9B_0H4RyLBsCWS02Vjv-ixWnYR8ZB3W4dHW73fXUKV71qm2S0aEFg2Gd-YcFsLHBQrGJz7bd5r8TuDDLm3g5s7aWLoOavfNnNU8Ke72jwDYd67KvL/s320/Justice.jpg" width="213" /></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhu6mXmKUxpPgVXe60otW52EsZ-uVGqysgAcLA9O8RAXY4XnVG0x63znqPaUrx5JW3avDUZvkJ1pdGsSePnLN4_86vHJVnaS8nf4BMC02E_FUYO4CusgCsGwd1T90u8Nxb-adVUYR_q57Ah/s1600/WhatIsThat%3F.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhu6mXmKUxpPgVXe60otW52EsZ-uVGqysgAcLA9O8RAXY4XnVG0x63znqPaUrx5JW3avDUZvkJ1pdGsSePnLN4_86vHJVnaS8nf4BMC02E_FUYO4CusgCsGwd1T90u8Nxb-adVUYR_q57Ah/s400/WhatIsThat%3F.jpg" width="400" /></a></div>
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<br />
<i>Warriors of the Apocalypse </i>is a comic book, installation, and performance exhibition that occurred in 2009. Images from the exhibition can be viewed at <a href="http://www.barristersgallery.com/stoyanova.html" target="_blank">Barrister's Gallery website</a>, while single edition prints on steel are available through <a href="http://www.gregsantiques.net/" target="_blank">Greg's Antiques</a> in New Orleans. <br />
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This loop creates a closure that keeps each instance of stream from being overwritten in the callback
More: http://jitlife.blogspot.com/2009/04/javascript-callbacks-in-loops.html
tl;dr - consolidating the code from this function into the loop will make the code FAIL.
*/
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var img = $j("<img/>").attr( "src", url )
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$j("#" + stream.container).append( div );
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// -->
</script>
<a href="http://www.barristersgallery.com/stoyanova.html" target="_blank">Warriors of the Apocalypse</a> is a cross-platform, mixed media project. The work includes a published comic book - available through traditional comic book venues (bookstores, comic conventions, etc), performance events, installation, video, and selected comic book panels printed on rusted steel. Single edition prints (on steel) available from <a href="http://www.gregsantiques.net/" target="_blank">Greg's Antiques</a> in New Orleans.
<br />
<br />
<br />
<div class="thumbGrid" id="streamWarrior">
</div>
<br />
<br />
<div class="thumbGrid" id="streamWarriorInstall">
</div>
</body>
</html>Minka Arthttp://www.blogger.com/profile/07379805678822066233noreply@blogger.comtag:blogger.com,1999:blog-4240858988342974371.post-68679297843722268852012-02-23T15:54:00.001-06:002013-09-18T12:55:29.963-05:00A Personal Elephant (2012)<style>
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margin: 0 3px 3px 0px;
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</script>
<script type="text/javascript">
$j = jQuery.noConflict();
var thumbPosition = { small: 0,
medium: 1,
large: 2,
};
// list of streams to display - array holds following variables, thumbRows, thumbColumns, thumbsFrom, useThumb (which allocates a thumbPosition, container, className, title and url
var streamArray = new Array({
thumbRows: 1,
thumbColumns: 8,
thumbsFrom: "random", // start (undefined), end, or random I guess I see how this could have a function. How is start undefined.. or better yet how are any of these defined to start out with?
useThumb: thumbPosition.small,
container: "streamElephant", //this is the div id
className: "thumbGrid",
title: "",
url: "https://picasaweb.google.com/data/feed/base/user/104288818212391264557/albumid/5706844487990948161?&kind=photo&thumbsize=72c&access=public&alt=json&callback=?"
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var now = new Date();
var year = now.getFullYear();
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var count;
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getJSONforStream( count );
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});
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This loop creates a closure that keeps each instance of stream from being overwritten in the callback
More: http://jitlife.blogspot.com/2009/04/javascript-callbacks-in-loops.html
tl;dr - consolidating the code from this function into the loop will make the code FAIL.
*/
function getJSONforStream( index ) {
var stream = streamArray[ index ]; //a variable, stream which will hold the data from the array item at index, index is passed to the function from for loop above as count n'est pas?
$j.getJSON( stream.url, function(data) { handleStreamData( stream, data ) } );
}
function handleStreamData (stream, data) {
var picsCount = data.feed.entry.length;
var div = $j("<div/>");
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var pic = stream.thumbsFrom != "end"
? data.feed.entry.shift()
: data.feed.entry.pop();
picsCount--;
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var pos = Math.floor( Math.random() * picsCount + 1 );
if (pos < picsCount) {
var tmp = data.feed.entry[pos];
data.feed.entry[pos] = pic;
pic = tmp;
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alt = (alt != "" ? alt + " " : "") + "Copyright "+year+" by "
+ pic.media$group.media$credit[0].$t
+ ", all rights reserved.";
// pic.summary.$t is an HTML display block
// not what you want for the alt text
var img = $j("<img/>").attr( "src", url )
.attr( "alt", alt )
.wrap( "<a href=" + pic.link[1].href + ">" );
// attach the image to the our new gallery div
div.append( img );
// The loop variable isn't starting from 0, so use a different counter
if (index % stream.thumbColumns == 0) {
// attach a newline to the gallery div -- just as good i assume... la la la
div.append( $j("<br/>") );
}
}
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$j("#" + stream.container).append( $j("<h2>
" + stream.title + "</h2>
") );
}
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$j("#" + stream.container).append( $j("<h2>
" + data.feed.title.$t + "</h2>
") );
} //this pulls the title from the picasa album if I didn't give the container a title...
$j("#" + stream.container).append( div );
}
// -->
</script>
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<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-gk4OeHV2HvXRQYmQnjx_83wjPBd5mvq6StMEGib96xRqE45ELGv5vOEOVkpNPLB9mQmxdNN2hk3GHXJAS84ndES5Y2Stsj8SbPhiL8L91fzj5-5w8IadYLKbf-Q6YWRHz69JhgQcLvnS/s1600/Stoyanova_Standardized.jpg" imageanchor="1" style="clear: right; display: inline !important; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-gk4OeHV2HvXRQYmQnjx_83wjPBd5mvq6StMEGib96xRqE45ELGv5vOEOVkpNPLB9mQmxdNN2hk3GHXJAS84ndES5Y2Stsj8SbPhiL8L91fzj5-5w8IadYLKbf-Q6YWRHz69JhgQcLvnS/s200/Stoyanova_Standardized.jpg" width="133" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyMbIr2ddGlJmOsTe9jWj76L_XC7P7BaMlSs0zBg7WOeFXMHqKjmNr0LQB93AdhrOAQTOvYnyf2cF2h17u4Jkx-su2LpIa-7xUTb7uMLGhocM2ANb9tPqWAbxZfoXJJEAC02nQDmwuJsQ0/s1600/Minka-Stoyanova05.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyMbIr2ddGlJmOsTe9jWj76L_XC7P7BaMlSs0zBg7WOeFXMHqKjmNr0LQB93AdhrOAQTOvYnyf2cF2h17u4Jkx-su2LpIa-7xUTb7uMLGhocM2ANb9tPqWAbxZfoXJJEAC02nQDmwuJsQ0/s200/Minka-Stoyanova05.jpg" width="133" /> </a> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2xm0RjriTtEgXlLwATK2CotpDOVGUyOGjnD1CCeCcGpm7EqTS297Z2p8oVrCIuy2zub4ByMYxDSff-mlmk-VbrLueMWl3ugAT6Dto91tffVFSznDmQy9PsVDt0BGM2y63esrbQ0_a0com/s1600/Stoyanova_Scrutinized.jpg" imageanchor="1" style="display: inline !important; margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2xm0RjriTtEgXlLwATK2CotpDOVGUyOGjnD1CCeCcGpm7EqTS297Z2p8oVrCIuy2zub4ByMYxDSff-mlmk-VbrLueMWl3ugAT6Dto91tffVFSznDmQy9PsVDt0BGM2y63esrbQ0_a0com/s200/Stoyanova_Scrutinized.jpg" width="133" /></a></div>
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A Personal Elephant is a year long document of the artists’ sex life. The outcome was a knitted sexual diary, based on the production of 10 rows of knitted material per day. The artist encoded information about acts of intercourse and partners within the color scheme of the scarf. Furthermore, the artist then produced a series of photographs (inspired by fashion photography) with the scarf as attire. Finally, the work is accompanied by a comic-book text which further clarifies the method of production. Further images of the works available <a href="http://byrdiesgallery.com/Byrdies/Shows/Minka/Minka.html" target="_blank">here</a>.<br />
<div class="thumbGrid" id="streamElephant">
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Minka Arthttp://www.blogger.com/profile/07379805678822066233noreply@blogger.comtag:blogger.com,1999:blog-4240858988342974371.post-11956190897524754452012-02-05T08:40:00.000-06:002013-09-18T13:00:15.838-05:00Photography<h2>
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Minka Arthttp://www.blogger.com/profile/07379805678822066233noreply@blogger.comtag:blogger.com,1999:blog-4240858988342974371.post-74551224762072452352012-02-01T16:42:00.000-06:002012-02-01T16:42:00.809-06:00Ask The Art (2011)<div class="separator" style="clear: both; text-align: left;">
<span style="text-align: -webkit-auto;">Event coordinated as part of Telfer Gallery Residency which sought to investigate the exhibition as space. Previous collaborators were invited to speak with gallery visitors via Skype.</span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjACkn34Ld3QKsod74ECe1liUb7rCGH0UM7ic1NzU4xOzlPmxz4AZAUjHuG9d6AysIqECa_KtGDwOCbYjDaMilMGyby0rmZHxEmOAZw-IzAiVGraGjYyosEXv_XBWiiy4BpfmwjJvz5Sc0/s1600/Skype.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="213" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjACkn34Ld3QKsod74ECe1liUb7rCGH0UM7ic1NzU4xOzlPmxz4AZAUjHuG9d6AysIqECa_KtGDwOCbYjDaMilMGyby0rmZHxEmOAZw-IzAiVGraGjYyosEXv_XBWiiy4BpfmwjJvz5Sc0/s320/Skype.jpg" width="320" /></a></div>
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photo courtesy of: <a href="http://danesutherland.wordpress.com/" target="_blank">Dane Sutherland</a>Minka Arthttp://www.blogger.com/profile/07379805678822066233noreply@blogger.comtag:blogger.com,1999:blog-4240858988342974371.post-78663821488984158652012-02-01T16:16:00.001-06:002012-02-01T16:20:10.731-06:00S0C1AL M3D1A (2011)<div class="separator" style="clear: both; text-align: center;">
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgteYlUtBTOMIYFS6m2qG4VXw18BxVef1UQ0WpNvzBYbefFzXUNXTPgmt8lgiDwfTf7NgokovXLe4N5a0Abq2vDEszGI_fHEXDOPgROyfTTChPYNS8JWSY6qFUjeZdqAg438hmOm93Krl0/s1600/STOYANOVA_501C1AL_M3D1A.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgteYlUtBTOMIYFS6m2qG4VXw18BxVef1UQ0WpNvzBYbefFzXUNXTPgmt8lgiDwfTf7NgokovXLe4N5a0Abq2vDEszGI_fHEXDOPgROyfTTChPYNS8JWSY6qFUjeZdqAg438hmOm93Krl0/s200/STOYANOVA_501C1AL_M3D1A.jpg" width="125" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTyM0dO3iWUV54WeUvsULHJ1QSi4LHq9B9ejJFSDGw2Gfqh83DD1XZa7KBLbrRsUiPFov1AN1JtQVBxGWqkCU1t7W7l34uMpnoJyleivHIbkS6yRGAukJSd9Fbjd3KCXaAwj31uZUp2zs/s1600/STOYANOVA_501C1AL_M3D1A(Detail).jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTyM0dO3iWUV54WeUvsULHJ1QSi4LHq9B9ejJFSDGw2Gfqh83DD1XZa7KBLbrRsUiPFov1AN1JtQVBxGWqkCU1t7W7l34uMpnoJyleivHIbkS6yRGAukJSd9Fbjd3KCXaAwj31uZUp2zs/s200/STOYANOVA_501C1AL_M3D1A(Detail).jpg" width="133" /></a></div>
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43” x 24” x 24”, Interactive sculpture/game utilizing social network profile pictures painted on wood blocks. Wood, Enamel, Acrylic.Minka Arthttp://www.blogger.com/profile/07379805678822066233noreply@blogger.comtag:blogger.com,1999:blog-4240858988342974371.post-30412960804679367922012-01-30T20:23:00.000-06:002012-02-01T06:51:08.311-06:00Military Geisha Goes on Safari (2011)<div class="separator" style="clear: both; text-align: left;">
Thomasine Bartlett's Local Threads, 2011 (@ Staple Goods, New Orleans). Community Fashion Show and festival kick-off event. </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinKZeofaH0_1cr6jIX3Iab3gdQ4kwRsbJjqC-SeIFoAKRzH3VoyKxHAezg6SCP48f9um6WlbM1fabHoiKPB1Nhnj0kCJxlzhxzpNeEozxMxyWqN9ozoVo4Z-mShEEka91qPOrolX2k8SQ/s1600/IMG_0146.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinKZeofaH0_1cr6jIX3Iab3gdQ4kwRsbJjqC-SeIFoAKRzH3VoyKxHAezg6SCP48f9um6WlbM1fabHoiKPB1Nhnj0kCJxlzhxzpNeEozxMxyWqN9ozoVo4Z-mShEEka91qPOrolX2k8SQ/s200/IMG_0146.JPG" width="133" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz7b7Bo1h-RYHMeuhpan1AjyOftOwAWh0Pmhn4ZMooDzGDaTAVBjidTAqUChW_KkKkPEj8ByTSqIW9yLmQgLCW3wxd_vtBSNvn1bmXQjYofu_CoHcygqlhhjR_GoxuUwtxsl1UQdnlJn8/s1600/IMG_0165.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz7b7Bo1h-RYHMeuhpan1AjyOftOwAWh0Pmhn4ZMooDzGDaTAVBjidTAqUChW_KkKkPEj8ByTSqIW9yLmQgLCW3wxd_vtBSNvn1bmXQjYofu_CoHcygqlhhjR_GoxuUwtxsl1UQdnlJn8/s200/IMG_0165.JPG" width="133" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqLgyAjtPwb6oVGQnmao_pQnE9Ll0jxAj_lyo_wUHv7ncqVXpPrjby45md2JGYyT9LbUOQ7enrTYzTw4B5sA33cC6XRRByE8AlwlmSAzvVzdDiJ3m0LlEM63vJzM5G85dFiMLsT5ndtlM/s1600/IMG_0148.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqLgyAjtPwb6oVGQnmao_pQnE9Ll0jxAj_lyo_wUHv7ncqVXpPrjby45md2JGYyT9LbUOQ7enrTYzTw4B5sA33cC6XRRByE8AlwlmSAzvVzdDiJ3m0LlEM63vJzM5G85dFiMLsT5ndtlM/s200/IMG_0148.JPG" width="133" /></a></div>
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model: <a href="https://www.facebook.com/pages/Killer-Kowalski-Productions/236670386375388">Michelle Kowalski</a></div>
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makeup: <a href="https://www.facebook.com/pages/2-a-T-Designs/206057946104852">Tiffany Vollmer</a></div>Minka Arthttp://www.blogger.com/profile/07379805678822066233noreply@blogger.comtag:blogger.com,1999:blog-4240858988342974371.post-28288504558497239052012-01-30T20:01:00.000-06:002013-09-18T13:05:23.207-05:00Getting To Know Us (2012)<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNiiHPbDpp9cObucoYK9Y852jF2umGb3dECg5QEvMBUQuYhUWlTK6JKvzMQOIpyK3KSNsjlDzFz3srLyER7iN-Kt5IrQkSazXRtHPeKfZIXlAMOF31SYkaJI2X14l6Af_t3SRsyPu5a3z4/s1600/Stoyanova_GettingToKnowUs.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNiiHPbDpp9cObucoYK9Y852jF2umGb3dECg5QEvMBUQuYhUWlTK6JKvzMQOIpyK3KSNsjlDzFz3srLyER7iN-Kt5IrQkSazXRtHPeKfZIXlAMOF31SYkaJI2X14l6Af_t3SRsyPu5a3z4/s320/Stoyanova_GettingToKnowUs.png" width="320" /></a></div>
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This video was created from a month of conversations the artist had with chat bots. The three chat bots featured in this video are Mitsuku, A.L.I.C.E., and CleverBot. The artist spent the month of October, 2011 chatting online with these bots (as opposed to with human friends). The resulting chat-logs were then edited down to this 10 minute conversation that acts as a strange insight into the realities of artificial intelligence. The conversation is displayed on 2 laptops, installed in a corner on pedestals to reinforce the conversation element. <i>Getting To Know Us </i> can be viewed <a href="https://vimeo.com/35412955" target="_blank">here</a>.<br />
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<iframe allowfullscreen="" frameborder="0" height="216" mozallowfullscreen="" src="http://player.vimeo.com/video/35412955?title=0&byline=0&portrait=0" webkitallowfullscreen="" width="640"></iframe>Minka Arthttp://www.blogger.com/profile/07379805678822066233noreply@blogger.comtag:blogger.com,1999:blog-4240858988342974371.post-18992182705268792512012-01-30T19:59:00.000-06:002013-09-18T13:09:33.281-05:00Duchampian Loop (2012)<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZcB-hg1SXW5lDarRnbE5LXGEuC_vRkqKhimWzD6BDtr7WUyGo9ZBwVSwuV-KmTNzBWq9Z1VX9br-Bj_noJDSXGj7wEryPukmZ4aiDdO2AMAUc8xvFZkz4q0ANFDoOHrCUpJezZss5DfPs/s1600/Picture+4.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZcB-hg1SXW5lDarRnbE5LXGEuC_vRkqKhimWzD6BDtr7WUyGo9ZBwVSwuV-KmTNzBWq9Z1VX9br-Bj_noJDSXGj7wEryPukmZ4aiDdO2AMAUc8xvFZkz4q0ANFDoOHrCUpJezZss5DfPs/s400/Picture+4.png" width="400" /></a></div>
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Document? Video? -- 34 minutes loops the game 3 times. The video was displayed as part of a performance wherein the imaged situation was replicated and enacted with the video... loop, loop, loop, loop<br />
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The video document is available to view on Vimeo at <a href="https://vimeo.com/35412955">http://vimeo.com/35415792</a><br />
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The game is a draw known as "The Immortal Draw" and can be found for study here:<a href="http://www.kenilworthchessclub.org/games/java/2009/hamppe-meitner.htm">kenilworthchessclub.org/games/java/2009/hamppe-meitner.htm</a><br />
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<iframe allowfullscreen="" frameborder="0" height="480" mozallowfullscreen="" src="http://player.vimeo.com/video/35415792?title=0&byline=0&portrait=0" webkitallowfullscreen="" width="640"></iframe>Minka Arthttp://www.blogger.com/profile/07379805678822066233noreply@blogger.comtag:blogger.com,1999:blog-4240858988342974371.post-42173075718743526942012-01-30T19:57:00.003-06:002012-01-30T19:57:41.203-06:00Ubik(wity): or how I learned to stop worrying and love the Net (2012)A video art piece made from found footage. This video is intended for large-scale display to create a total sensory experience. Conceptually this work attempts to grapple with the ubiquitous and often variable perceptions of water. Water is simultaneously a key building block of life and a terrifying force. Additionally, the purity/purification of water reflects a a similar social dichotomy. While water is often used to symbolize purity and purification (as the universal solvent, baptism, etc..) water pollution (oil spills, radiation, thermal...) are a source of terror. In essence, while water is a ubiquitous substance, without with we could certainly not be present (at least in our current state) it is also a source of terror. From this model it is possible to extrapolate a further metaphor about other aspects of our life that are seen as/or are "necessary evils;" their ubiquity and necessity have become accepted, but they are equivalently a source of terror or destruction (i.e. global capitalism, communications technology). *NOTE: The sound element of this video is displayed (in gallery) as an "opt-in" and is intended to cause disturbance in the listener. If you find the sound annoying or distracting, mute the player.<br />
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<iframe allowfullscreen="" frameborder="0" height="216" mozallowfullscreen="" src="http://player.vimeo.com/video/35415152?title=0&byline=0&portrait=0" webkitallowfullscreen="" width="640"></iframe>Minka Arthttp://www.blogger.com/profile/07379805678822066233noreply@blogger.comtag:blogger.com,1999:blog-4240858988342974371.post-90488735896717501712012-01-30T19:10:00.001-06:002012-02-01T16:13:23.040-06:00Dolls (2008)<span style="font-family: inherit;">Costumes and Performance
created for Worn Again Recycled Fashion Show. Design and Construction received honorable mention. </span><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhK4Tbg7xnh88L-UnZCvnh7TrbPiCTpWbQADJPSM3rFGRZthlEAI2l9K1yT9yCJ4vPjTWDgy2swPucGxh4_UjfYk-QvcvNTpBr1NzuuvlGhPfNMx5M6nDJa_x5ypbjYWGI1gueEaPlcydQ/s1600/StoyanovaM02.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="212" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhK4Tbg7xnh88L-UnZCvnh7TrbPiCTpWbQADJPSM3rFGRZthlEAI2l9K1yT9yCJ4vPjTWDgy2swPucGxh4_UjfYk-QvcvNTpBr1NzuuvlGhPfNMx5M6nDJa_x5ypbjYWGI1gueEaPlcydQ/s320/StoyanovaM02.JPG" width="320" /></a></div>
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Photo courtesy of: <a href="https://www.facebook.com/pages/Emily-Egan-Photography/137134003022500" target="_blank">Emily Egan</a><br />
Models: Sara Derby and Meredith KingMinka Arthttp://www.blogger.com/profile/07379805678822066233noreply@blogger.comtag:blogger.com,1999:blog-4240858988342974371.post-47495539807268915602012-01-30T16:54:00.000-06:002012-03-23T11:24:39.238-05:00CV<b><span style="font-size: large;">Minka Stoyanova - Curriculum Vitae</span></b><br />
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<b>Exhibition Record</b><br />
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2012<br />
Handmade Digital (May) | FutureEverything Festival | Manchester, UK<br />
No Man's Land (May) | The Arches, screenings by The Mutual Charter | Glasgow, Scotland<br />
Race to Refuge (game/performance) | Encant Festival | Glasgow, Scotland<br />
It’s Complicated (solo) Byrdie’s Gallery | New Orleans, LA<br />
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2011<br />
The First Issue: One or Several Wolves | Telfer Gallery | Glasgow, Scotland <i>curator: Dane Sutherland</i><br />
Fresh Produce (Minka/Thomasine) | Staple Goods, Staple Goods Collective | New Orleans, LA<br />
The Vault | The Briggait, The Mutual Collective | Glasgow, Scotland<br />
Local Threads | Staple Goods | New Orleans, LA <i>curator: Thomasine Bartlett</i><br />
MFA Interim Show | Glasgow School of Art | Glasgow, Scotland<br />
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2010<br />
Show on a Shoestring 1, 2 | Glasgow, Scotland <i>curator: Scott Horner</i><br />
Righteous Fur (fashion show) <i>curator: Cree McCree</i><br />
Ogden Museum of Southern Art | New Orleans, LA<br />
House of Yes | Brooklyn NYC<br />
Sailing to Byzantium | Good Children Gallery | New Orleans, LA <i>curator: Adrian Price</i><br />
Opening Show (Minka/Thomasine) | Byrdie’s Gallery | New Orleans, LA <i>curator: Heather Lane</i><br />
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2009<br />
Senior Project Exhibition | University of New Orleans | New Orleans, LA<br />
The Flag | Good Children Gallery | New Orleans, LA <i>curator: Rajko Radavanovich</i><br />
Warriors of the Apocalypse (solo) | Barrister’s Gallery | New Orleans, LA<br />
Voodoo Music Experience (Minka/Thomasine) | Festival Installation | New Orleans, LA <i>curator: KK Projects</i><br />
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2008<br />
Odd Works | New Orleans Photo Alliance | New Orleans, LA <i>juror: David Rubin</i><br />
Hot Night (Minka/Thomasine) | KK Projects, New Orleans | New Orleans, LA<br />
Worn Again Fashion Show (honorable mention) | Recycle 4 Arts, Green Project | New Orleans, LA<br />
Alternatives | The Green Project | New Orleans, LA<br />
Mirror for the 21st Century | BECA Gallery | New Orleans, LA<br />
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<b>Education</b><br />
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MFA 2012(proj.) Studio Art Practice | Glasgow School of Art<br />
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BS 2010 Applied Computing Systems (minor: Media Arts) | Tulane University, New Orleans<br />
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BA 2009 Studio Art - Photography | University of New Orleans<br />
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AA 2003 Disaster Preparedness | Community College of Air Force<br />
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<b>Professional Experience</b><br />
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2012 Spring - Teaching Assistant | Dept. of Sculpture and Environmental Art, Glasgow School of Art, Glasgow, Scotland<br />
2011 Summer - Artist’s Assistant/Marketing/Design | Local Threads Art Festival, New Orleans, LA<br />
2011 Summer - Senior Technician | C-SOCO, C Venues | Edinburgh Fringe Festival, Edinburgh, Scotland<br />
2010 - Present - Director/Founder/Practitioner | Unfinished Picture Project, International<br />
2010-2011 - Artist’s Assistant | Thomasine Bartlett, <i>Totally Bald</i>, New Orleans, LA<br />
2010 Summer - Graphic Designer | DonP and 411 Radio Show, New Orleans, LA<br />
2010 Spring - Assistant Teacher | Silence is Violence Arts Workshop | Carver High School, New Orleans, LA<br />
2010 Jan-Mar - Intern | Aubrey Edwards, <i>Where They At,</i> New Orleans, LA<br />
2010 Jan-April - Office Assistant | Fine Arts Department, Tulane University, New Orleans, LA<br />
2009 Summer - Teacher and Coordinator After School Photography Workshop | Sunlight School, San Ramon Costa Rica<br />
2009 Spring - Graphic/Web Design | Louisiana State University Health Sciences Center, New Orleans, LA<br />
2008-2010 - Event Photographer | Black Tie Events Management, Louisiana<br />
2000-2007 - Emergency Manager | United States Air Force, Honorable Discharge, Staff Sergeant<br />
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<b>Bibliography</b><br />
<br />
D. Eric Bookhardt, “New Work in the St. Claude Art District,” The Gambit Art Review (bestofneworleans.com), December 29, 2011<br />
D. Eric Bookhardt, “Sailing to Byzantium,” The Gambit Art Review (bestofneworleans.com), September 20, 2010<br />
Dalt Wonk, “On the Fringe,” The Gambit Stage Review (bestofneworleans.com), November 24, 2008<br />
David Cuthbert, “First N.O. theater Fringe Festival attracts 4,400”, The Times Picayune (avail. @ nola.com), November 20, 2008<br />
Owen Murphy Jr., “Odd Works Review,” New Orleans Photo Alliance (neworleansphotoalliance.org), November 20, 2008<br />
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<b><br /></b><br />
<b>Conferences / Visiting Lectures</b><br />
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(2012, March) Staple! Independent Media Exposition, Austin, TX |<br />
Panel Moderator, women in web-comics<br />
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2010 Comic Camp (Glasgow Film Festival), Glasgow, UK<br />
Comic Books and Video Games: Play-spaces for self-actualization<br />
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2009 - 10 Guest Speaker, Tulane University Fine Arts, Service Learning Course<br />
Methods and Definition of Community Arts Practice as based in Costa Rican research project (3 semesters)<br />
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<b><br /></b><br />
<b>Residencies</b><br />
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Nov. 2011 - One Night Stand | Telfer Gallery, IronBratz Studios, curator: Dane Sutherland (with Telfer committee) Glasgow, UK<br />
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<b><br /></b><br />
<b>Exhibitions/Events Curated</b><br />
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2010<br />
Gulf Spray (in collaboration with Heather Lane) Byrdie’s Gallery (selected works from Craftwerk for a Cause live painting event)<br />
Craftwerk for a Cause, D.I.Y. silkscreen and live-painting fundraiser<br />
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<b>Commisions/Freelance</b><br />
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2008–2010 - Freelance Photography New Orleans, LA<br />
New Orleans Opera, New Orleans Film Industry, BECA Gallery<br />
2009 - Event Photographer Helping Hands, New Orleans, Principal for a Day<br />
2008 - Stage production/photographer/design STRIPPED: Naked in a New World, New Orleans Fringe Festival<br />
2008- video, photo-montage Women at War, Ashe Cultural Center, Contemporary Art Center, New OrleansMinka Arthttp://www.blogger.com/profile/07379805678822066233noreply@blogger.com